DITL_500.txt Items: (2 entries) 0: Bounds: x1=60, y1=70, x2=118, y2=90 Type: 4 Info: 'Quit' 1: Bounds: x1=60, y1=10, x2=320, y2=60 Type: -120 Info: 'Sorry. ^0 ^1' DITL_136.txt Items: (2 entries) 0: Bounds: x1=170, y1=90, x2=228, y2=110 Type: 4 Info: 'O K' 1: Bounds: x1=80, y1=20, x2=238, y2=87 Type: -120 Info: '^0' DITL_134.txt Items: (6 entries) 0: Bounds: x1=140, y1=120, x2=220, y2=140 Type: 4 Info: 'New War' 1: Bounds: x1=40, y1=120, x2=120, y2=140 Type: 4 Info: 'OptionsÉ' 2: Bounds: x1=78, y1=19, x2=188, y2=35 Type: -120 Info: 'A war is over.' 3: Bounds: x1=99, y1=60, x2=199, y2=76 Type: -120 Info: 'is the winner.' 4: Bounds: x1=30, y1=90, x2=265, y2=106 Type: -120 Info: 'You ^0 $^1 in the last war.' 5: Bounds: x1=35, y1=150, x2=225, y2=166 Type: -120 Info: '^2' DITL_133.txt Items: (3 entries) 0: Bounds: x1=101, y1=90, x2=159, y2=110 Type: 4 Info: 'O K' 1: Bounds: x1=45, y1=17, x2=155, y2=33 Type: -120 Info: 'A game is over.' 2: Bounds: x1=80, y1=60, x2=230, y2=76 Type: -120 Info: 'won with ^0 points.' DITL_132.txt Items: (3 entries) 0: Bounds: x1=40, y1=40, x2=98, y2=60 Type: 4 Info: 'G O' 1: Bounds: x1=120, y1=40, x2=178, y2=60 Type: 4 Info: 'STOP' 2: Bounds: x1=10, y1=10, x2=210, y2=26 Type: -120 Info: 'You may call GO or STOP now.' DITL_131.txt Items: (2 entries) 0: Bounds: x1=172, y1=85, x2=230, y2=105 Type: 4 Info: 'O K' 1: Bounds: x1=30, y1=20, x2=230, y2=70 Type: -120 Info: '^0' DITL_130.txt Items: (14 entries) 0: Bounds: x1=220, y1=160, x2=305, y2=180 Type: 4 Info: 'Resume War' 1: Bounds: x1=120, y1=160, x2=205, y2=180 Type: 4 Info: 'New War' 2: Bounds: x1=20, y1=160, x2=105, y2=180 Type: 4 Info: 'Quit' 3: Bounds: x1=40, y1=30, x2=90, y2=48 Type: 6 Info: '$20' 4: Bounds: x1=130, y1=30, x2=180, y2=48 Type: 6 Info: '$50' 5: Bounds: x1=220, y1=30, x2=270, y2=48 Type: 6 Info: '$100' 6: Bounds: x1=40, y1=80, x2=90, y2=98 Type: 6 Info: 'Low' 7: Bounds: x1=130, y1=80, x2=200, y2=98 Type: 6 Info: 'Medium' 8: Bounds: x1=220, y1=80, x2=270, y2=98 Type: 6 Info: 'High' 9: Bounds: x1=40, y1=130, x2=90, y2=148 Type: 6 Info: 'Slow' 10: Bounds: x1=130, y1=130, x2=180, y2=148 Type: 6 Info: 'Fast' 11: Bounds: x1=20, y1=10, x2=320, y2=28 Type: -120 Info: 'At the beginning of a war, each player has:' 12: Bounds: x1=20, y1=60, x2=120, y2=78 Type: -120 Info: 'Mac Player IQ:' 13: Bounds: x1=20, y1=110, x2=145, y2=126 Type: -120 Info: 'Animation Speed:' DITL_129.txt Items: (0 entries) DITL_128.txt Items: (15 entries) 0: Bounds: x1=10, y1=10, x2=70, y2=30 Type: 4 Info: 'Done' 1: Bounds: x1=90, y1=10, x2=130, y2=30 Type: 4 Info: '<<' 2: Bounds: x1=140, y1=10, x2=180, y2=30 Type: 4 Info: '>>' 3: Bounds: x1=200, y1=10, x2=220, y2=30 Type: 4 Info: '1' 4: Bounds: x1=230, y1=10, x2=250, y2=30 Type: 4 Info: '2' 5: Bounds: x1=250, y1=10, x2=270, y2=30 Type: 4 Info: '3' 6: Bounds: x1=270, y1=10, x2=290, y2=30 Type: 4 Info: '4' 7: Bounds: x1=290, y1=10, x2=310, y2=30 Type: 4 Info: '5' 8: Bounds: x1=310, y1=10, x2=330, y2=30 Type: 4 Info: '6' 9: Bounds: x1=340, y1=10, x2=360, y2=30 Type: 4 Info: '7' 10: Bounds: x1=360, y1=10, x2=380, y2=30 Type: 4 Info: '8' 11: Bounds: x1=380, y1=10, x2=400, y2=30 Type: 4 Info: '9' 12: Bounds: x1=400, y1=10, x2=420, y2=30 Type: 4 Info: '10' 13: Bounds: x1=420, y1=10, x2=440, y2=30 Type: 4 Info: '11' 14: Bounds: x1=440, y1=10, x2=460, y2=30 Type: 4 Info: '12'